DeathSystems.CorpseRemoval
Package: com.hypixel.hytale.server.core.modules.entity.damage
public static class DeathSystems.CorpseRemoval extends EntityTickingSystem<EntityStore>A ticking system that removes dead non-player entity corpses from the world. Applies to entities with a DeathComponent but without a Player component. Waits for the death interaction chain to finish (if one exists), then either removes the entity immediately or waits for a DeferredCorpseRemoval timer to expire before removal.
Related Types
Section titled “Related Types”- DeathSystems — parent class
- DeathComponent — checked for interaction chain state
- DeferredCorpseRemoval — optional delay timer
- DeathSystems.RunDeathInteractions — sets the interaction chain
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